Full notes
Full Hypersensitive Bob update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes6 additions3 changes0 removals
- Gameplay
- Fixes
- UI and audio
- Balance
addedAncient update is live!New Ancient levels, achievements and enemies! Adds
addedAncient update is live!New Ancient level tiers
addedAncient update is live!New versions of old levels added to level pool
addedAncient update is live!Three new flower enemies
addedAncient update is live!New achievements
addedAncient update is live!New item: Lure, projectile that attracts all moving enemies towards it
Ancient update is live!
New Ancient levels, achievements and enemies! Adds
New Ancient level tiers
New versions of old levels added to level pool
Three new flower enemies
New achievements
New item: Lure, projectile that attracts all moving enemies towards it
Fixes & Tweaks
Increased player default acceleration
Fixed player animation bug when exiting shuttle
Fixed some audio issues
- Improved moving turkeyAdded longer delay before attacking
- Tweaks to vaccine machineReduced breaking chance, Increased item drop rates
Source
Changelog.gg summarizes and formats this update. How we read updates.
