Full notes
Full Hypermarket Simulator update
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What changed
- Gameplay
- Store
- Fixes
- UI and audio
v00.02.042.012
Fixes
-Fixed customer checkout product placement delays.
-Fixed font issues affecting aisle signs and store title text.
-Fixed an issue where the Wall-Mounted Kitchen Cabinet could be placed on the floor instead of on walls.
-Fixed escalator carrying behavior where carried objects could lag behind the player while moving between floors.
-Fixed navigation issues causing staff to struggle when moving between the new Warehouse Racks.
-Fixed aisle sign text rendering so custom labels update instantly and display correctly in all supported languages.
-Fixed the color picker so players can select the intended color directly from the main palette without needing additional slider adjustments.
-Fixed an issue where the outdoor store sign font unlock text could display placeholder values such as "XX Fonts" and prevent newly unlocked fonts from appearing correctly.
-Fixed an issue that could cause the day counter to skip after starting a new day.
-Fixed an issue causing the sky to appear unnaturally dark in certain situations.
-Fixed excessive material shine on vehicles parked in the parking lot.
Improvements
-Improved reliability of object placement on escalators by better detecting valid placement surfaces and hiding placement-only helper objects when placement is not possible.
-Improved staff reliability when using escalators.
-Added clearer numbering for Warehouse Racks and shelves.
-Warehouse rack tags and shelf labels now use a numbering system, making storage areas easier to identify, organize, and manage.
-Staff now react faster to newly delivered boxes, reducing delays in warehouse operations.
-Improved save/load handling for Design Panel Managers and Store Title font/material settings.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
