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Steam News24 August 20187y ago

PATCH: 1.0.1.8 is LIVE! Misc Bug Fixes and Balance Tweaks

Hey everyone! Thanks for attempting to build the perfect HYPERGUN. To make your simulations a little bit easier, we've got quick little patch for you today to address a few issues that we've dicovered.

Full notes

Full HYPERGUN update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! Thanks for attempting to build the perfect HYPERGUN. To make your simulations a little bit easier, we've got quick little patch for you today to address a few issues that we've dicovered. This includes the rare enemy standing still, some ragdolls that were a bit too eccentric and some corrections in our energy cost math. Check out the full changelog below!

What changed

8 fixes0 additions2 changes0 removals
  • Balance
  • Security
  • Gameplay
  • Maps
changedBALANCELowered Bulwark Health from 7000 to 6000.
changedBALANCESecurity energy cost per shot lowered.
fixedFIXESSometimes the health bar for The Twins fight would read 4000/8000 at the beginning of the fight.
fixedFIXESStalactites in the Bulwark fight would not reset their chunk positions when despawned from the pool. Could lead to spamming errors in extreme cases.
fixedFIXESSniper ragdolls would explode.
fixedFIXESThe bones in some characters could sometimes end up in odd positions.
Bulwark Health70006000Bulwark Health decreased, nerf

HYPERGUN changes

changedLowered Bulwark Health from 7000 to 6000.
changedSecurity energy cost per shot lowered.
fixedSometimes the health bar for The Twins fight would read 4000/8000 at the beginning of the fight.
fixedStalactites in the Bulwark fight would not reset their chunk positions when despawned from the pool. Could lead to spamming errors in extreme cases.
fixedSniper ragdolls would explode.

BALANCE

  • Lowered Bulwark Health from 7000 to 6000.

  • Security energy cost per shot lowered.

FIXES

  • Sometimes the health bar for The Twins fight would read 4000/8000 at the beginning of the fight.

  • Stalactites in the Bulwark fight would not reset their chunk positions when despawned from the pool. Could lead to spamming errors in extreme cases.

  • Sniper ragdolls would explode.

  • The bones in some characters could sometimes end up in odd positions.

  • Some challenge room map icons were not showing.

  • Fixed a logic error with the discovered attachments Steam achievement.

  • A character would rarely stand completely still and not move or attack.

  • Burst fire shots were not correctly calculating energy consumption and would cost too much.

Source

Steam News / 24 August 2018

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