Full notes
Full HYPERFIGHT 2 update
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Thanks to everyone that tried Playtest 2!! I'll be closing it at 9pm PST.
Deep apologies for the late start and keeping it offline - unexpected issues popped up and I wanted the offline side at least to be as polished as possible.
I'll be hosting an online version of this build (we'll call it Playtest 2.5) soon. It'll be live from December 19-26, starting and ending at 9pm PST. This time around a few more important online features will be included, so please try it out! (...and it won't be late this time! I have a backup build with working online just in case anything goes wrong)
Even though this current playtest didn't have online, if you have feedback of any kind, please let me know through this short survey:
https://forms.gle/fC5sHDu13UNx5GDz8
With the comments from last time I was able to iron out a lot of issues, so I promise I'll be considering it all carefully!
-joh
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