HomeGamesUpdatesPricingMethodology
Steam News19 December 20178y ago

Custom Sounds! - v1.04 - 19/12/2017

You can now add Custom Sounds to your Units! So you could add like a laser pistol sound on attack or a healing sound on a AoE Heal! 2 new really cool units being added on Thursday, stay tuned! Cheers! ---------- v1.

Full notes

Full Hyper Knights: Battles update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedYou can now add Custom Sounds to your Units! So you could add like a laser pistol sound on attack or a healing sound on a AoE Heal! 2 new really cool units being added on Thursday, stay tuned! Cheers! ---------- v1.04 - 19/12/2017 * Custom Sounds! * Added Code Action: Cycle through list * Added Code Action: Object Get Position * Added Code Action: Heal * Added Condition: Test List Count * Modified Code Action: Get Target List now supports targeting Friendlies * Code Action Parameter to Spawn Anim: Sprite Offset * Merged Code Actions for single objects and object lists * When building a Anim Type it now shows the Animation triggers * Fixed Shielder and Arrow icons in end battle screen

You can now add Custom Sounds to your Units! So you could add like a laser pistol sound on attack or a healing sound on a AoE Heal! 2 new really cool units being added on Thursday, stay tuned! Cheers! ---------- v1.04 - 19/12/2017 * Custom Sounds! * Added Code Action: Cycle through list * Added Code Action: Object Get Position * Added Code Action: Heal * Added Condition: Test List Count * Modified Code Action: Get Target List now supports targeting Friendlies * Code Action Parameter to Spawn Anim: Sprite Offset * Merged Code Actions for single objects and object lists * When building a Anim Type it now shows the Animation triggers * Fixed Shielder and Arrow icons in end battle screen

Source

Steam News / 19 December 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.