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Steam News7 June 20188y ago

v0.8 "The Enlightenment" is now live

The Gods have changed, as v0.8 "The Enlightment" of Hyper Gods is now live. Featuring a complete overhaul of the Gods AI, new animations and attacks, along with support for Achievements, this update is yet another major

Full notes

Full Hyper Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions4 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedThe Gods have changed, as v0.8 "The Enlightment" of Hyper Gods is now live. Featuring a complete overhaul of the Gods AI, new animations and attacks, along with support for Achievements, this update is yet another major one for the game. Full patch notes below. Patch Notes
changedGod AI overhaul The God will now react to the player and their ability The God will now react to its current state (HP, etc.) Movement has been tweaked Teleport distance has been reduced The pacing of the attacks has been tweaked Each attack now has its specific cooldown The difficulty has been altered
changedGod animation overhaul Added new movement animations Added new attack animations Added new teleport animations Added new Hair animations God will now stop moving when attacking
changedThe Ship HUD has been tweaked It will now track the position of God It will now only track bullets that are close by
changedSmall other gameplay tweaks
addedCreated a new MaxPhase Stat

Hyper Gods changes

addedThe Gods have changed, as v0.8 "The Enlightment" of Hyper Gods is now live. Featuring a complete overhaul of the Gods AI, new animations and attacks, along with support for Achievements, this update is yet another major one for the game. Full patch notes below. Patch Notes
changedGod AI overhaul The God will now react to the player and their ability The God will now react to its current state (HP, etc.) Movement has been tweaked Teleport distance has been reduced The pacing of the attacks has been tweaked Each attack now has its specific cooldown The difficulty has been altered
changedGod animation overhaul Added new movement animations Added new attack animations Added new teleport animations Added new Hair animations God will now stop moving when attacking
changedThe Ship HUD has been tweaked It will now track the position of God It will now only track bullets that are close by
changedSmall other gameplay tweaks

The Gods have changed, as v0.8 "The Enlightment" of Hyper Gods is now live. Featuring a complete overhaul of the Gods AI, new animations and attacks, along with support for Achievements, this update is yet another major one for the game. Full patch notes below. Patch Notes

  • God AI overhaul

    • The God will now react to the player and their ability

    • The God will now react to its current state (HP, etc.)

    • Movement has been tweaked

    • Teleport distance has been reduced

    • The pacing of the attacks has been tweaked

    • Each attack now has its specific cooldown

    • The difficulty has been altered

  • God animation overhaul

    • Added new movement animations

    • Added new attack animations

    • Added new teleport animations

    • Added new Hair animations

    • God will now stop moving when attacking

  • The Ship HUD has been tweaked

    • It will now track the position of God

    • It will now only track bullets that are close by

  • Small other gameplay tweaks

  • Created a new MaxPhase Stat

  • Implement the first Steam Achievements

  • Added a new SFX when changing God Phase

  • Added new tips to the Loading Screen

Source

Steam News / 7 June 2018

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