Full notes
Full Hyper Gods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- UI and audio
- Balance
- Gameplay
The time has arrived and update v0.5.5 "The Challenge" is now live. We believe that this update will provide a more enriching experience for all of you, offering a wide array of improvements to the game. The full patch notes for the update are below:
Added new sound to the game
New Music
New and improved Sound Effects
Increased the Player HP
The player HP have been increased from 2 to 4
Tweaked the God’s AI
Implemented basic movement
Increased the firing rate
Redesigned the Player UI
Added a “multiplier progress” bar
New design and animations for the UI
Implemented Stats
Gameplay Stats are now stored during the Fight
Implemented Leaderboards
The players’ best scores will automatically be stored in a Steam Leaderboard
Implement new Player Info
When in the menus, players can now check their Stats and Leaderboard position using a button prompt
Tweaked the camera transitions
Smoothed out the transition between the “close camera” and the “far camera”
Added new “far camera” indicators for both the Player and the God
Added a new Fight Entrance
Each fight now has a new intro
Created a “Ready-Engage” animation
Redesigned the Pause Menu
Redesigned the Post-Fight Menu
Stats are now displayed when the Fight ends
Added new UI Icons to the Main and Options menus
Bug fixes
Thank you again for your ongoing support. The Gods are enraged.
Source
Changelog.gg summarizes and formats this update. How we read updates.
