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Steam News29 January 20242y ago

Demo Updates 1/27/24 - 1/29/24

Gameplay Changes Reduced curvyness of all tracks to improve visibility of obstacles. Walls can now be broken if you have at least 1 energy core left even if you are not fast enough. Added a visual aid for flash boost.

Full notes

Full Hyper Drill update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedGameplay ChangesReduced curvyness of all tracks to improve visibility of obstacles.
addedGameplay ChangesWalls can now be broken if you have at least 1 energy core left even if you are not fast enough.
addedGameplay ChangesAdded a visual aid for flash boost.
addedGameplay ChangesAdded a tutorial for flash boost.
addedGameplay ChangesAdded 1 more level.
addedGameplay ChangesAdded an option to disable flash boost visual from options menu.

Hyper Drill changes

changedReduced curvyness of all tracks to improve visibility of obstacles.
addedWalls can now be broken if you have at least 1 energy core left even if you are not fast enough.
addedAdded a visual aid for flash boost.
addedAdded a tutorial for flash boost.
addedAdded 1 more level.

Gameplay Changes

  • Reduced curvyness of all tracks to improve visibility of obstacles.

  • Walls can now be broken if you have at least 1 energy core left even if you are not fast enough.

  • Added a visual aid for flash boost.

  • Added a tutorial for flash boost.

  • Added 1 more level.

  • Added an option to disable flash boost visual from options menu.

  • Increased the size of normal speed boosts.

  • Improved UI navigation for keyboard and gamepad.

Bug Fixes

  • Fixed a bug where the screen still remains blurred after a quick restart

  • Fixed a bug where you get a speed boost if you quick restart at the beginning of a level

  • Fixed a bug where drilling through a wall will make cracks appear in incorrect orientations

  • Fixed a bug where you would lose focus during UI navigation with keyboard or gamepad

Source

Steam News / 29 January 2024

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