Full notes
Full Hydro update
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What changed
- Gameplay
- Store
Hi everyone!
Here's another small, but mighty patch for Hydro. This one focuses mostly on 'natural' lighting levels in the buildings - both during the day and night.
Previously these were painfully low especially at night time with the lights off. Whilst 'real', this didn't lend well if you were playing and the fuses suddenly went out. Now, you'll notice (some pics below too for comparison) that building interiors at night (and also during the day) will be better lit.
Of course, powered lighting remains mostly unchanged, but those will add ontop of these new increased natural light levels. This has been done for the power station main building, the sleeping quarters and also the storage unit.
ALSO: the flashlight's strength has also been GREATLY improved...so much so it might glare out a bit on close inspection of some things, but if you stand back a bit more, you should be OK. The overall lightness is much improved and in my opinion helps light the scene especially at night, much better.
Natural lighting improvements:
Power station:
Sleeping Quarters:
Flashlight improvements:
That's it for this update, if you haven't been following my latest project - Empire Water Works - please check it out at the link below! I have recently announced the public demo will be going live on June 19th...demo teaser video below! If you like what you see, please remember to Wishlist so you're notified of more news about it when it happens!
View store page Anyway, until next time, happy generating!
Source
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