Full notes
Full Hydraulic Empire update
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Repeated intro
Hey Everyone!
Today we released a large patch that includes
- New Game art for the environments - Key bindings for pause, path toggle, and camera movement. - New and improved city and factory tool tips - Levels not longer start when you que a tower to be built. The level now starts after a tower has been completed. - Game speeds. We added 33% speed, 66% speed, 150% speed, and 200% speed. - Ease of use control improvements. - The game is now over 300MB smaller than it use to be. - The game is now approimatly 20% more efficient than it use to be. - Fixed a bug where you could accidently sell a tower. - Tutorials now line up better in their windows (more work will be done here). - The cursors have been reworked in order to stand out more.
Other things to note
We have started the process of adding optimized UI elements for low res game play. Over the next week or so you will start to see improvements in how the game looks at low resolutions. We are also working to combat people cheating in our high scores. Next week we will release 2 game modes (with their own leaderboards): - 4 tower mode: play levels with just 4 towers instead of 5. - BreakNeck Speed Mode: Play the level locked at 200% speed, and with a disabled pause button. More modes are also being considered, please add your thoughts to what modes you would like to see.
What changed
- UI and audio
Hydraulic Empire changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
