In this update3
Full notes
Full Huntin' Buddies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Store
- UI and audio
- Balance
- Performance
Huntin' Buddies changes
Playtest Update – I fixed a bunch of stuff.
Alright, went through your feedback and fixed a lot of the chaos. Here’s the quick version:
FIXES
Deer and horrors (yes, including HallowHart) should no longer spawn in unreachable places.
No more moving your light around after dying or falling / ragdolling.
Added a way to exit the emote menu without mooning others.
Can’t aim without a rifle anymore.
Rabbits are now properly physics-based when carried (yes, I forgot… my bad)
VOIP (this was a mess)
Push-to-talk now works.
Voice chat can now be toggled. Enabled, Push to talk & Disabled.
Speaking animation bug when all players used to sync like a cursed puppet show when host talks. Lol.
Gameplay
Night 1 rebalanced: Target: 165 lbs.
Known Issue
First-time shader loading takes abysmally long. Have reduced it considerably.
Please reach out to me on DISCORD
Source
Changelog.gg summarizes and formats this update. How we read updates.
