Hunt Grounds
Steam News 16 November 20256mo ago

Update 0.96: Unified Modes, Online Bots, and New Flexibility

Hey everyone, Today’s update brings a bunch of long-awaited improvements to the way matches work. The goal was simple: streamline the experience, give you more control in lobbies, and open the door to more interesting m…

Update log

Full Hunt Grounds update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey everyone,

Extracted changes

0 fixes1 addition0 changes1 removal
  • Gameplay
added🟡 Choose Exactly Which Bots You WantYou’re no longer stuck with random bot fills. You can pick which bots to add to your lobby directly, giving you full control over the setup.
removed🟤 Multiple Hunters Per MatchMatches are no longer limited to just one Hunter. Known Issues

Today’s update brings a bunch of long-awaited improvements to the way matches work. The goal was simple: streamline the experience, give you more control in lobbies, and open the door to more interesting match setups.

🟣 Online & Offline Are Now Merged

No more split modes. Everything runs under one unified system now, making it cleaner, faster, and way easier to maintain moving forward.

🟢 Play With Players and Bots

You can now mix real players and bots in the same match. Whether you’re testing builds, playing solo, or running with friends, it all works in one place.

🟡 Choose Exactly Which Bots You Want

You’re no longer stuck with random bot fills. You can pick which bots to add to your lobby directly, giving you full control over the setup.

🟣 Change Your Player Role Anytime

Want to switch from Survivor to Hunter mid-lobby? Go for it. The role-change system is now integrated.

🟤 Multiple Hunters Per Match

Matches are no longer limited to just one Hunter. Known Issues

These are already on my radar and will be patched soon:

  • Player icons not displaying correctly in-game

  • Bot execution animations sometimes not triggering

  • Missing SFX and missing translation strings on Marlow Ridge

Thanks for the patience. This update is a huge step toward stabilizing everything for Early Access, and your feedback is helping shape every part of it.

Source

Steam News / 16 November 2025

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