Full notes
Full HUNGER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Devblog #3 In the new update: 1) Work has been done on saving the game (now all the resources, the skills of the character, the objects found are stored in the inventory) 2) Items that affect the performance of the game are configured (now some objects on the map require less resources of your system) 3) Added new character to survival mode 4) Added a new character in the killer mode 5) Added the ability to save buildings in the game 6) The language settings selected in the menu are now saved 7) Enemy units staying at one place for a long time lose health points 8) Added the effect of aging building blocks 9) Fixed bugs affecting game performance 10) Fixed bug with displaying buttons in the store menu 11) Fixed bug with incorrect display of fonts 12) Added the possibility of warming on a wooden foundation 13) Added the ability to cool on a stone foundation 14) Changed the main menu view 15) Added game settings menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
