Full notes
Full Hundred Doors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
ːInkRibbonːːInkRibbonːːInkRibbonː
Hey everyone, thank you again for supporting my game!
Here is everything new in this update:
Autosave system added
The game will now save between levels, but your save will be reset once you beat the game.
There will be a 'Continue' button on the main menu once you have played through a level and if you start a new game it will overwrite your save file.
I didn't think this was possible but thanks to the feedback and encouragement I was actually able to make a save system with my limited programming skills!
-The Entity ghosts will now teleport away from you when they attack so you won't get pinned against a wall and murdered slowly (El Demonio hated this update)
-Reset Level Button (R on keyboard or click the right thumbstick)
-Controls added to the pause screen
Thank you all again for the support. This is my first game release so it's a new experience for me but I will do my best to make good games and I promise all my games will have a save system and more bug testing in the future!
Remember to drink water!
-Kai Ink Ribbon Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
