Full notes
Full Hundred Days - Winemaking Simulator update
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Repeated intro
Hello fellow Winemakers
What changed
- Compatibility
- Gameplay
- Balance
- UI and audio
Hundred Days - Winemaking Simulator changes
Sorry for the long wait but there's alot going on here at Broken Arms Games and we are trying to keep up with everything ːHD_Duckː
We are approaching the one year mark of the game so we are working on a juicier 1.5.0 update with some special treats to tank all of you for the amazing support! ( But i will not spoiler it here and now :P )
Lets circle back to the 1.3.5 update with some quality of life changes:
ADDED bottle aging button in wine tasting panel
ADDED 1 million starting money in endless game mode configuration
ADDED tech price multiplier in endless game mode configuration
ADDED wine quality in order queue
FIX low frame rate during grape inspection
FIX some scroll views that don't scroll all the way
FIX player can open journal during credits
FIX strange button behavior in auction panel
FIX sort orders by price does not use the right value when a wine is trending
FIX wrong bottling card turn duration when moving around more than one on the board
FIX korean Localization “trimming” = “다듬기”
FIX GRAPE LAB highlight in new grape/load grape
BALANCE display wine perfect acidity star in vine inspection panel
Minor bug fixes
We are also blown away from all the amazing positive review support we are receiving in the last weeks ːHD_Grapeː
That's All for this week update, remember if you like wine talks join our Discord Server:
https://discord.com/invite/jr3DwU3
As alway stay awesome
Source
Changelog.gg summarizes and formats this update. How we read updates.
