Full notes
Full Hunchback's Dungeon update
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Repeated intro
Greetings!
What changed
- Gameplay
- Compatibility
- UI and audio
- Balance
- Fixes
- Events
Hunchback's Dungeon changes
The first update is here and I hope you'll like it!
Full Update 1 notes
[New things!]
NEW - Full Controller Support
NEW - Steam Deck Support
NEW - Full Shop UI Rework (less mess, some additional helpful info)
NEW - The Deal (be sure to buy this "free" item!!)
NEW - Looping
NEW - Looping Deals
NEW - Player's mini health bar
NEW - Spell - Midas
NEW - Spell - Ka Boom
NEW - Spell - Seeker Arrow
NEW - Traps (community suggestion)
NEW - Full knockback rework
NEW - Coin Types (1x,2x,5x)
NEW - Restart button (community suggestion)
NEW - Added missing Tier IV on some spells (community suggestion)
[Changes]
CHANGE - Elemental damage -> Elemental magic (community suggestion)
CHANGE - Esoteric damage -> Sacred magic (community suggestion)
CHANGE - Energy damage -> Force magic (community suggestion)
CHANGE - Summoning damage -> Profane magic (community suggestion)
CHANGE - Summoning damage -> Profane magic (community suggestion)
CHANGE - Better tooltips positioning (community suggestion)
CHANGE - Tooltips will fade in now, instead of instantly appearing
CHANGE - Most of sounds are now 8-bit, still looking for some new ones
CHANGE - Player movement is more responsive (community suggestion)
CHANGE - Damage dealt per spell in death screen is now sorted from highest to lowest (community suggestion)
CHANGE - You can now navigate damage dealt in death screen (community suggestion)
CHANGE - More readable damage text on spells
CHANGE - Spearman's spear is now glowing to indicate that it can hurt you
[Balancing]
BALANCE - Buffed a few characters
BALANCE - Buffed all Basic spells
BALANCE - Buffed all Summoning spells
BALANCE - Reduced cost of Tier I Basic spells (community suggestion)
BALANCE - Reduced Area Spells damage a little
BALANCE - Reduced health and speed of Vikings
BALANCE - Rebalanced a few items effects
BALANCE - Reduced damage and attack speed of Archers Crossbowmen, Red Slimes & Trumpet Skeletons
[Removed]
REMOVED - accuracy was fully removed from stats. Now all spells are 100% accurate and some even gained homing! This stat was just annoying, you don't want your spells to miss more than they should.
[Fixes]
FIXED - No enemies on wave 3 (community bug report!)
FIXED - Hulking mass spawning on easier difficulties for some reason (community bug report!)
FIXED - Missing text on a few buttons
FIXED - Missing font issue
FIXED - Milestone rewards not unlocking (community bug report!)
FIXED - Missing spells (community bug report!)
FIXED - Tooltips overlapping (community bug report!)
FIXED - No particles on certain spells
FIXED - Negative items cost
FIXED - Summons getting stuck (community bug report!)
FIXED - Beams damaging enemies when not casting (community bug report!)
FIXED - Tooltips displaying negative description, when having positive number
FIXED - Explosions not dealing critical strikes
FIXED - Explosions not expanding
FIXED - Achievements not disappearing from in-game after starting a new run (community bug report!)
FIXED - Stats not disappearing between runs (community bug report!)
& other minor fixes
If you have any ideas, suggestions or bugs to report - join us on Discord and tell me all about it! :D
Patryk
Source
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