Full notes
Full HUMANKIND™ update
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What changed
- Fixes
- Performance
- UI and audio
HUMANKIND™ changes
Fix for AIs not advancing out of the neolithic
Fix for AI not surrendering*
Fixed The Other Capital Punishment civic still giving stability on exploitations
Fixed a localization error with the Force Surrender button
*An edge case still exists for AI not surrendering: If you are both at 0 war support, and the AI have the To The End trait, they may still refuse. If you manage to briefly push above 0 war support, for example through winning a battle, they will accept.
Source
Changelog.gg summarizes and formats this update. How we read updates.
