Full notes
Full HumanitZ update
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What changed
- Gameplay
- Server
HumanitZ 1.09 Patch Notes
Dear Survivors,
Welcome to the 1.09 update!
This patch is focused on bug fixes and quality of life improvements based on your reports and feedback. A huge thank you to everyone who continues to report issues and help us improve HumanitZ.
Fixes
Fixed server save file conflicts resulting in server data rollbacks
Fixed save file bloating issue regarding pickup cleanup timers • Fixed mead crafting causing disconnects on dedicated servers • Fixed dismantled furniture returning after loading in on the Swamps Scenario • Fixed Doc not remaining at camp after rescuing him • Quest icons now clear correctly on their own • Adjusted multiple quests in the same location to prevent overlapping • Fixed zombie dogs biting players inside vehicles • Fixed the F6 invite function in Fixed Camera mode • Auto Save turned OFF will no longer perform auto saves • Fixed auto save triggering upon death • Fixed various reported map and terrain issues • Fixed various reported issues with Zeeks, Bandits, and Animals spawning in or on objects • Fixed vehicle refuelling interaction on servers (latency related issues still apply) • Fixed shooting and throwables while inside towers (please note the roof still blocks projectiles) • Fixed picking up a Bear Trap causing camera issues Server Owners: Please restart your servers to pull the latest patch.
Thank you again for all the support and feedback. We continue to work hard on improving the game while preparing the Experimental Branch, where you'll be able to get your first hands on experience with our upcoming NPC Recruitment System stay tuned for that.
See you in the apocalypse!
HZ Team
Source
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