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Latest Human Host updates
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- Human Host
Fixed some issues
● Fixed some Portuguese translation errors reported by players. ● Reduced the intensity of glare effects (for example, the reflection intensity of copper ingots will be slightly lower). ● Removed the rotor item that was…
Announcement5 changesFixGameplay - Human Host
Minor Update
● Fixed a bug that could cause storage containers placed on vehicles to disappear. ● Added a black background box to "Food & Water" to make them more eye-catching. Note: The merchant system is about 80% complete. Patche…
Announcement2 changesFixGameplay - Human Host
Minor Update
● Fixed a rare bug where rotating the camera would interrupt the looting action. ● Added a feature that automatically checks for corrupted or missing game files when launching the game. If any issues are detected, a pro…
Announcement2 changesFixGameplay - Human Host
Fixed some bugs.
● Fixed an occasional bug where chopping trees would play the sound of hitting dirt, which could cause the Ghost Tree bug; this has been resolved. ● Fixed translation errors for copper ingots and similar items in Russia…
Announcement5 changesFixUI/audio - Human Host
Fixed two bugs.
● Fixed a bug where the item stack count occasionally did not display. ● Fixed a bug where, before the vehicle successfully entered build mode, placing a structure on the vehicle would cause the vehicle to suddenly disa…
Announcement2 changesFixBalance - Human Host
Fixed the bug where storage container items would go missing.
● Fixed the bug where occasionally, after opening a storage container, all items would disappear. However, this fix is not compatible with old save files, so old saves will continue to use the old code. Any new save fil…
Announcement3 changesFixBalance - Human Host
Added some features and fixed some bugs.
● You can now directly use items from the belt slot (such as bandages, food, water, medicine), etc. ● Adjusted the time offset; sunrise is now at 7:00 and sunset at 19:00. ● Fixed the bug where felled trees would reappe…
Announcement5 changesFixGameplay - Human Host
Minor Update.
● Fixed the issue where the day count was not displayed on the map. ● Fixed the bug where, when disassembling items with both backpack and belt full, the obtained disassembled items would fall underground. Note: The mer…
Announcement2 changesFixMaps - Human Host
Fixed some unreasonable aspects.
● Fixed the bug where the quality level of items crafted at the workbench was randomly initialized. ● If the materials required for crafting contain quality levels (e.g., firearm parts of different quality levels), then…
Announcement1 changeFix - Human Host
Added some useful features.
● The horde interval parameter has been changed to use "days" as the unit, allowing you to set how many days pass between each horde attack (at night). Also, opening the map will now display a countdown timer until the…
Announcement7 changesFixMaps - Human Host
Fixed the bug where abandoned buildings disappeared.
● Fixed the bug where, after breaking a part of an abandoned building, exiting and re-entering the game would cause that abandoned building to disappear. However, old saves that already have corrupted data cannot be aut…
Announcement2 changesFixGameplay - Human Host
Minor Update
● Fixed the bug where terrain chunks failed to load when driving vehicles at high speed. Note: The merchant system is about 75% complete. Patches released during this period may introduce some bugs. If you encounter any…
Announcement1 changeFixMaps - Human Host
Minor Update
● Fixed a code issue that could cause the Ghost Tree bug. ● Fixed the bug where floors or some building parts became invisible due to the previous patch. Note: The merchant system is about 75% complete. Patches released…
Announcement1 changeFixMaps - Human Host
Fixed the issue where stacked corpses made looting difficult.
● Fixed the problem where zombie corpses stacking together made it hard to pick up loot. ● Fixed a bug that prevented saving and building, based on a save file provided by a player. ● Fixed a bug that caused buildings t…
Announcement4 changesFixGameplay - Human Host
Fixed the bug where underground caves fail to load
● Fixed the bug where underground caves would not load, causing characters to fall into the void underground. Note: The merchant system is about 70% complete. Patches released during this period may introduce some bugs.…
Announcement1 changeFix - Human Host
Fixed the bug where the pistol could not hit targets
● Fixed the bug where the pistol could not hit zombies in first-person view. ● Fixed the color explosion issue with "High-Quality Global Illumination" during morning hours. Note: The merchant system is about 70% complet…
Announcement2 changesFix

