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Steam News18 February 20264mo ago

*Workshop News - New levels & features added!*

Hello humans! We have added new assets from the Forest, Hike, and Lumber levels to the Workshop editor, giving creators more options for natural environments, vertical traversal, and industrial-themed puzzles.

Full notes

Full Human Fall Flat update

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Repeated intro

Hello humans!

What changed

0 fixes4 additions1 change0 removals
  • Workshop
  • Gameplay
  • Maps
addedWe have added new assets from the Forest, Hike, and Lumber levels to the Workshop editor, giving creators more options for natural environments, vertical traversal, and industrial-themed puzzles.
addedNew features:
addedTrigger Volume with Player ID Recognition Trigger volumes can now output the Player ID of the entering player. This enables competitive map logic, winner displays, and player-specific events.
changedThese additions are fully compatible with existing Workshop tools and assets.
addedThank you to everyone in our community for your creations over the years. We hope you have fun testing out these new tools!

Human Fall Flat changes

  • Competitivemode
  • Trainmap
addedWe have added new assets from the Forest, Hike, and Lumber levels to the Workshop editor, giving creators more options for natural environments, vertical traversal, and industrial-themed puzzles.
addedNew features:
addedTrigger Volume with Player ID Recognition Trigger volumes can now output the Player ID of the entering player. This enables competitive map logic, winner displays, and player-specific events.
changedThese additions are fully compatible with existing Workshop tools and assets.
addedThank you to everyone in our community for your creations over the years. We hope you have fun testing out these new tools!

We have added new assets from the Forest, Hike, and Lumber levels to the Workshop editor, giving creators more options for natural environments, vertical traversal, and industrial-themed puzzles.

New features:

Train Node Allows objects to move smoothly along a defined path. Useful for moving platforms, transport systems, cable cars, rollercoasters, and elevators.

Glass Shattering Node Supports destructible hollow objects with stable physics behaviour. Ideal for breakable props, puzzle containers, and hidden-item setups.

Trigger Volume with Player ID Recognition Trigger volumes can now output the Player ID of the entering player. This enables competitive map logic, winner displays, and player-specific events.

These additions are fully compatible with existing Workshop tools and assets.

Thank you to everyone in our community for your creations over the years. We hope you have fun testing out these new tools!

Happy creating and let us know what you create! No Brakes Games & Curve Games You can stay up to date on all the latest Human Fall Flat news on Twitter/X @HumanFallFlat, Discord and YouTube.

Source

Steam News / 18 February 2026

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