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Steam News9 October 20205y ago

Update 4 (small)

Hi everyone! Time again for another small update. Small, yes! But it brings better game performance all around.

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Full Human Diaspora update

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What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedHi everyone! Time again for another small update. Small, yes! But it brings better game performance all around. I heard some complaints about game freezing for short periods of time, or substantial frame rate drops to the point of making the game experience just plain bad. Now I found some code culprits and made them take the long walk towards oblivion. I tested it out for over a week and I say that the game run smoother on all levels. But here and there, there are some small frame rate drops but nothing serious. It occurs mostly when there is a lot going on, like several enemies fighting at the same time. Took the time also to tweak some game settings and behaviors for the dynamic objects in all the game. Well, now is finally time to get back to create more levels, enemies, or even new game mechanics. My goal is to make Human Diaspora a game that has a whole lot of non-stop action. See you soon!

Human Diaspora changes

addedHi everyone! Time again for another small update. Small, yes! But it brings better game performance all around. I heard some complaints about game freezing for short periods of time, or substantial frame rate drops to the point of making the game experience just plain bad. Now I found some code culprits and made them take the long walk towards oblivion. I tested it out for over a week and I say that the game run smoother on all levels. But here and there, there are some small frame rate drops but nothing serious. It occurs mostly when there is a lot going on, like several enemies fighting at the same time. Took the time also to tweak some game settings and behaviors for the dynamic objects in all the game. Well, now is finally time to get back to create more levels, enemies, or even new game mechanics. My goal is to make Human Diaspora a game that has a whole lot of non-stop action. See you soon!

Hi everyone! Time again for another small update. Small, yes! But it brings better game performance all around. I heard some complaints about game freezing for short periods of time, or substantial frame rate drops to the point of making the game experience just plain bad. Now I found some code culprits and made them take the long walk towards oblivion. I tested it out for over a week and I say that the game run smoother on all levels. But here and there, there are some small frame rate drops but nothing serious. It occurs mostly when there is a lot going on, like several enemies fighting at the same time. Took the time also to tweak some game settings and behaviors for the dynamic objects in all the game. Well, now is finally time to get back to create more levels, enemies, or even new game mechanics. My goal is to make Human Diaspora a game that has a whole lot of non-stop action. See you soon!

Source

Steam News / 9 October 2020

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