Full notes
Full Hubris update
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What changed
- Compatibility
- Gameplay
- UI and audio
Hubris changes
We are excited to announce that the latest Hubris patch is now available for all headsets! After gathering invaluable feedback from our beta testers, we’ve rolled out the new Index control features and improvements to everyone. This update comes with several key enhancements designed to improve your experience across all devices.
What’s New:
- Backpack Rotation Bug FixWe’ve addressed an issue where the backpack’s orientation would shift depending on your head movement, leading to accidental item grabs. This fix ensures your backpack remains steady, improving the reliability of item access.
- Enhanced Tracking Loss PreventionReduced accidental grabbing from your backpack due to tracking issues, making interactions smoother.
Separate Sensitivity Settings: Fine-tune your gameplay with independent adjustments for grabbing and climbing sensitivity.
Backpack Grab Disable Option: Prefer using the inventory? You can now disable quick backpack grabs to avoid unintentional actions.
Conditional Grab Setting: Enable quick backpack access only when stationary, preventing grabs while moving.
Adjustable Grab Delay: You now have control over the delay between consecutive grabs from your backpack.
- Aim Calibration for All HeadsetsProperly align your weapons with your controllers and SteamVR, with a reset button available for re-calibration if needed.
Jump in and experience these improvements today! As always, we encourage your feedback to help make Hubris the ultimate VR adventure. Let us know your thoughts on our forum or join the discussion on our Discord channel.
Source
Changelog.gg summarizes and formats this update. How we read updates.
