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Steam News21 June 20265d ago

8000 WISHLISTS!!!!

Today we hit 8000 wishlists and climbing! Thank you so much to everyone who has wishlisted the game, played the demo, filled out the survey, or shared feedback.

Full notes

Full How To Grow a Black Hole update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Balance
addedWhat’s Next??Over the last two weeks, the game has been my main focus. I’ve been fixing bugs, reading community feedback, and writing down ideas that I want to add in future updates.
addedWhat’s Next??Some of the things I’m planning include: Improved gameplay feedback! Clearer visuals for what is happening, such as numbers popping up when particles enter the black hole. Among other things to make the game feel more tactile and satisfying. Colored particles! Different feed sources will have different particle colors, making things easier to read at a glance. A better tutorial! The current tutorial is pretty rough and is mostly just a wall of text. I made it early in development and neglected it more than I should have. Sorry about that haha. UI improvements! I’ve been concepting ideas for a cleaner and more useful UI, and I’ll share more on that soon. Alongside improvements for smaller screens. I also noted a lot of people wanted a way to have the game on the screen so they can do things like work or whatever while the game runs as like a companion. Which is a cool idea I plan on looking into. More roguelike features! I want to add things like chaos modifiers that can change each run and make the game more replayable. Alongside some sort of mini game or random events that can happen. Improved sound effects, and new music! I really enjoyed making the music and sound effects for this game and plan on improving these in the future as well. The response from you guys regarding the music is really cool and I think you guy will love the songs I plan on adding in the future! I'll also add the option for continuous music here soon, as some people have mentioned the game can be silent . And much much more over time.
changedJoin the CommunityIf you want to be more involved, I made a Discord that you can join by clicking the image below. It’s still a little rough right now, but I’ll improve it when I get the chance.

Today we hit 8000 wishlists and climbing!

Thank you so much to everyone who has wishlisted the game, played the demo, filled out the survey, or shared feedback. I genuinely never expected this game to get this much attention.

What started as a small side project I was making in my free time has now reached 8,000 wishlists, and at the current rate, it may even hit 10,000 wishlists tomorrow.

That is honestly insane.

I’m really excited, and also a bit nervous for everyone to get their hands on the full game this Tuesday.

What’s Next??

Over the last two weeks, the game has been my main focus. I’ve been fixing bugs, reading community feedback, and writing down ideas that I want to add in future updates.

Some of the things I’m planning include: Improved gameplay feedback! Clearer visuals for what is happening, such as numbers popping up when particles enter the black hole. Among other things to make the game feel more tactile and satisfying. Colored particles! Different feed sources will have different particle colors, making things easier to read at a glance. A better tutorial! The current tutorial is pretty rough and is mostly just a wall of text. I made it early in development and neglected it more than I should have. Sorry about that haha. UI improvements! I’ve been concepting ideas for a cleaner and more useful UI, and I’ll share more on that soon. Alongside improvements for smaller screens. I also noted a lot of people wanted a way to have the game on the screen so they can do things like work or whatever while the game runs as like a companion. Which is a cool idea I plan on looking into. More roguelike features! I want to add things like chaos modifiers that can change each run and make the game more replayable. Alongside some sort of mini game or random events that can happen. Improved sound effects, and new music! I really enjoyed making the music and sound effects for this game and plan on improving these in the future as well. The response from you guys regarding the music is really cool and I think you guy will love the songs I plan on adding in the future! I'll also add the option for continuous music here soon, as some people have mentioned the game can be silent. And much much more over time.

Thank You!!!!

Seriously, thank you.

The feedback has been overwhelming in the best way, and it has made me even more motivated to keep improving the game.

I know there are still things I need to work on, and I’m taking the feedback seriously.

I’m really excited for the future of this game.

Join the Community

If you want to be more involved, I made a Discord that you can join by clicking the image below. It’s still a little rough right now, but I’ll improve it when I get the chance.

See you guys there!

Steam post image The Grapefruit attempted a containment breach at 0400 hours today. O.G.R.E., the Office of Gravitational Research and Enforcement, has classified the incident as “slightly sour.”

Source

Steam News / 21 June 2026

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