In this update6
Full notes
Full hoVRboard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
hoVRboard changes
New Level “hoVRpeak”
You wanted snow? You'll get a whole mountain of it. But it's still not a snowboard game!
Adaptive Music
The game finally has a soundtrack. And it's adaptive. The music changes between relaxed background music and action-loaded beat and guitars, depending on how relaxed or action-loaded you drive. Big thanks to Plush Rabbit Studios.
Better Braking
The carving or crosswise positioning of the board to the direction you go now has a greater braking effect and makes the riding behaviour even more similar to that of a snowboard.
More challenges
Currently we are at 62, and there are also infinite ways you can find your own.
Challenge Mode
By popular demand, some challenges are a little easier by showing better where you have to go. Others are not.
Looping mode
For the particularly daring among you I have adapted the (optional) looping mode. Please give feedback on how you find it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
