What changed
0 fixes0 additions0 changes1 removal
removedToday's update focuses on the mission control screen, specifically on mission details which are important if you want to complete the mission and earn the bonus. Now, instead of presenting the details on an optional second dialog (which apparently no one bothered to read) the details are spelled out clearly when you select it. Also, importantly, if your rocket does not have the necessary parts to undertake the mission, the "accept" button will not be available. The other significant change for players is that it is no longer mandatory to select a mission in order to test foods with one of the flyable testers. Instead, you can test any food in one of the testers by flying to the designated altitude range indicated by the colored band in the left hand panel. When the rocket enters that altitude band, hit "test" in the stages panel. The same instructions apply for missions to test specific foods. Finally, in appreciation of our Kickstarter backers, the named comets, satellites, ufos, planets and food trucks now appear in the credits scene. Thanks for playing!
Houston, We Have Spinach! changes
removedToday's update focuses on the mission control screen, specifically on mission details which are important if you want to complete the mission and earn the bonus. Now, instead of presenting the details on an optional second dialog (which apparently no one bothered to read) the details are spelled out clearly when you select it. Also, importantly, if your rocket does not have the necessary parts to undertake the mission, the "accept" button will not be available. The other significant change for players is that it is no longer mandatory to select a mission in order to test foods with one of the flyable testers. Instead, you can test any food in one of the testers by flying to the designated altitude range indicated by the colored band in the left hand panel. When the rocket enters that altitude band, hit "test" in the stages panel. The same instructions apply for missions to test specific foods. Finally, in appreciation of our Kickstarter backers, the named comets, satellites, ufos, planets and food trucks now appear in the credits scene. Thanks for playing!
Today's update focuses on the mission control screen, specifically on mission details which are important if you want to complete the mission and earn the bonus. Now, instead of presenting the details on an optional second dialog (which apparently no one bothered to read) the details are spelled out clearly when you select it. Also, importantly, if your rocket does not have the necessary parts to undertake the mission, the "accept" button will not be available. The other significant change for players is that it is no longer mandatory to select a mission in order to test foods with one of the flyable testers. Instead, you can test any food in one of the testers by flying to the designated altitude range indicated by the colored band in the left hand panel. When the rocket enters that altitude band, hit "test" in the stages panel. The same instructions apply for missions to test specific foods. Finally, in appreciation of our Kickstarter backers, the named comets, satellites, ufos, planets and food trucks now appear in the credits scene. Thanks for playing!