Full notes
Full House of Anomalies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Enter the house alone or together in online multiplayer and experience the next step in the development of House of Anomalies.
The Early Access version includes:
Online multiplayer
Two playable chapters
Achievements
Three difficulty levels: Normal, Hardcore, and Insane
Cooperative horror gameplay
Unpredictable anomalies
Expanded gameplay, atmosphere, and survival mechanics
In House of Anomalies, nothing can be trusted. The house changes, strange events unfold, and every difficulty level brings a new level of tension and danger.
Whether playing on Normal, pushing further on Hardcore, or attempting to survive Insane, teamwork, awareness, and quick decisions will be essential.
Early Access is an important step toward the full release. Player feedback on the chapters, difficulty, achievements, multiplayer experience, pacing, scares, and overall atmosphere will help improve the game as development continues.
Thank You
Thank you to everyone who has supported House of Anomalies so far. Every wishlist, follow, comment, and piece of feedback helps bring the game closer to its full release.
Source
Changelog.gg summarizes and formats this update. How we read updates.
