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Steam News4 October 20259mo ago

Hounimal Ver0.3.1 BugFix Update

Update 0.3.1 We have released an update focused on improving stability. ■ Bug Fixes Orb Scale Fixed a bug where allied Spirits would become uncontrollable upon an enemy Spirit's death.

In this update3

Full notes

Full Hounimal update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes2 additions10 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • Balance
  • Maps
changedUpdate 0.3.1We have released an update focused on improving stability.
fixed■ Bug FixesOrb Scale
fixed■ Bug FixesFixed a bug where allied Spirits would become uncontrollable upon an enemy Spirit's death.
added■ Bug FixesAdded " Gains a Spirit with every Accel Draw " to the ability description text.
fixed■ Bug FixesFixed a bug where Accel Draw would cause an excessive number of Spirits to be summoned.
fixed■ Bug FixesInstant Grid
the Seed cost for the Instant & Anti-Degrade Grid23the Seed cost for the Instant & Anti-Degrade Grid increased, buff

Hounimal changes

changedWe have released an update focused on improving stability.
fixedOrb Scale
fixedFixed a bug where allied Spirits would become uncontrollable upon an enemy Spirit's death.
addedAdded " Gains a Spirit with every Accel Draw " to the ability description text.
fixedFixed a bug where Accel Draw would cause an excessive number of Spirits to be summoned.

Update 0.3.1

We have released an update focused on improving stability.

■ Bug Fixes

Orb Scale

  • Fixed a bug where allied Spirits would become uncontrollable upon an enemy Spirit's death.

  • Added "Gains a Spirit with every Accel Draw" to the ability description text.

  • Fixed a bug where Accel Draw would cause an excessive number of Spirits to be summoned.

Instant Grid

  • Fixed a bug where furniture commands and Wait Accel displays would disappear.

Growth Ritual

  • Fixed a bug where Hounimal Seeds were incorrectly consumed for free items.

Tutorial

  • Fixed a progression bug.

Some Calamity Foes

  • Fixed a display issue.

■ Adjustments

Winds of Release

  • Removed the "1st CHAIN" condition for the added effect to activate.

Debuff "Pressure"

  • Changed to vanish upon command activation, and fixed the description text.

Stages "Fierce" and "Tense-Tingle"

  • Slightly increased the Nails gained upon clearing.

Stages "Nerve-Racking" and "Heart-Pounding"

  • Increased the Nails gained upon clearing.

Growth Ritual

  • Increased the Seed cost for the Instant & Anti-Degrade Grid from 2 to 3.

Adventure Continue

  • Changed to start from the Housing screen.

Enemy Debuff "Defenseless" and Enemy Buff "Rage"

  • Fixed the description text.

VFX for some buffs and debuffs

  • Adjusted the visual effects.

Source

Steam News / 4 October 2025

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