Full notes
Full Hotloop update
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What changed
- Performance
- UI and audio
- Gameplay
- Balance
- Fixes
My beloved cat and I, on a diet of nothing but coffee (the cat drank it) and cat food (the developer ate it), have been working hard for months to bring you the next Hotloop update! Hotloop - Steam Deck - 3 Watts - 60 FPS!
We've implemented phenomenal optimization for portable devices and improved the flexibility of graphics settings, so you can now play Hotloop on your Steam Deck with maximum power savings and the smoothest framerate for 5-6 hours straight! We hope our game becomes your faithful companion on long trips!
Improved gaming experience! Every voice is important to us, so all 36 reviews from respected players were analyzed, and as a result, the following improvements were added to the game: - Now the planet landing hologram will inform you if you are landing correctly
Added the ability to zoom out camera
Improved player ship trajectory predictor
Module unlocks now occur more frequently
Added a sound cue when reloading a module/missile
Improved guided missile behavior
Improved engines upgrade card description
Added beautiful gas nebulas
Added anti-aliasing setting
Added background quality setting
Improved module stat display and rounding
Improved background visualization and depth
Added a sound cue when a threat appears
Improved visibility of player ship status panels
Space is now less bright in the center of the screen, making the player ship easier to see
Improved level restart dialog when running low on fuel
Added new combat music
The timer in the threat notification now displays more relevant data
You can now visually see the space station hangar opening and closing
Game balance improvements
Added a pop-up message about resetting training progress in the settings
Improved special effects and functionality of the "Blowfisher" module
Fuel is now restored after a crash in the lunar training mission We haven't forgotten about bugs either. We've fixed old ones and added new ones! - Fixed spawning of single enemies at the end of a wave! (Even the developer was annoyed by this)
Martian turrets no longer fire if there are no enemies! (Even my cat was annoyed by this)
Fixed unlocking the final level "Hole"
Fixed scrolling of the leaderboard when navigating with a gamepad
Fixed navigation in the leaderboard depending on the selected tab
Fixed saving and loading the positions of moving planets and satellites
Fixed nickname input on the Steam Deck
Fixed moon landing accept after death and respawn in the tutorial quest And yet another thing: you can now play Hotloop on Mac!
Source
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