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Steam News30 August 20196y ago

Hotel R'n'R is LIVE!

Most of you know that by now! But it is, we worked hard to resolve the day one issues and now we are happy to say... Hotel R'n'R is LIVE!

Full notes

Full Hotel R'n'R update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedThere is more to come, this is an Early Access launch and we have new systems and ideas we'd like to introduce but it relies on your feedback as we go. like "Big Brother" in 1984, we're always watching, be it comments, streams or let's play, we're paying attention and taking note. From wanting to stab the sausage with a fork to how the levels are balanced we're there. We'll post a bit of info when we've had some sleep but for now, enjoy! Patch notes: - Added Index support - Tightened up Oculus Touch grip/release - Index Controller snap turn - Oculus default controls Roadmap: - Full details to come but we're planning to open up the firing range to make weapon testing that bit more fun! Hope you enjoy, Ryan

Hotel R'n'R changes

addedThere is more to come, this is an Early Access launch and we have new systems and ideas we'd like to introduce but it relies on your feedback as we go. like "Big Brother" in 1984, we're always watching, be it comments, streams or let's play, we're paying attention and taking note. From wanting to stab the sausage with a fork to how the levels are balanced we're there. We'll post a bit of info when we've had some sleep but for now, enjoy! Patch notes: - Added Index support - Tightened up Oculus Touch grip/release - Index Controller snap turn - Oculus default controls Roadmap: - Full details to come but we're planning to open up the firing range to make weapon testing that bit more fun! Hope you enjoy, Ryan

Most of you know that by now! But it is, we worked hard to resolve the day one issues and now we are happy to say... Hotel R'n'R is LIVE!

There is more to come, this is an Early Access launch and we have new systems and ideas we'd like to introduce but it relies on your feedback as we go. like "Big Brother" in 1984, we're always watching, be it comments, streams or let's play, we're paying attention and taking note. From wanting to stab the sausage with a fork to how the levels are balanced we're there. We'll post a bit of info when we've had some sleep but for now, enjoy! Patch notes:

  • Added Index support
  • Tightened up Oculus Touch grip/release
  • Index Controller snap turn
  • Oculus default controls Roadmap:

Full details to come but we're planning to open up the firing range to make weapon testing that bit more fun! Hope you enjoy, Ryan

Source

Steam News / 30 August 2019

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