Full notes
Full Hotel Blind update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Gameplay
fixedFixed Achievement -Fixed problem where objects would be labeled as doors after attempting to exit room -Fixed some rooms spawning you facing door -Fixed problem when bringing up pause menu over start menu -Fixed wall text overlap in corners -Disabled debug logging in shipping build for faster runtime
Hotel Blind changes
fixedFixed Achievement -Fixed problem where objects would be labeled as doors after attempting to exit room -Fixed some rooms spawning you facing door -Fixed problem when bringing up pause menu over start menu -Fixed wall text overlap in corners -Disabled debug logging in shipping build for faster runtime
-Fixed Achievement -Fixed problem where objects would be labeled as doors after attempting to exit room -Fixed some rooms spawning you facing door -Fixed problem when bringing up pause menu over start menu -Fixed wall text overlap in corners -Disabled debug logging in shipping build for faster runtime
Source
Changelog.gg summarizes and formats this update. How we read updates.
