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Steam News29 April 20262mo ago

Patch 1.02.0 – Guest Experience Update

Patch 1.02.0 – Extended Stay, Extended Service With the arrival of Late Check-Out, the hotel has undergone a series of renovations and adjustments. Some are for your comfort. Others… are not.

Full notes

Full HOTEL BARCELONA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes3 additions9 changes1 removal
  • Balance
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
  • Events
changedGameplay & Balance Updates
addedAdded new content and supporting elements alongside the DLC
addedIntroduced new player statuses: Metallic , Spirit , and Spongy
changedNewcomer difficulty has been rebalanced: Fewer environmental damage hazards Simplified boss attack patterns for a smoother introduction
changedProfessional and Slasher difficulties have been tuned up with stronger enemies
changedPlayer starting direction now better aligns with stage progression

HOTEL BARCELONA changes

changedGameplay & Balance Updates
addedAdded new content and supporting elements alongside the DLC
addedIntroduced new player statuses: Metallic , Spirit , and Spongy
changedNewcomer difficulty has been rebalanced: Fewer environmental damage hazards Simplified boss attack patterns for a smoother introduction
changedProfessional and Slasher difficulties have been tuned up with stronger enemies

Patch 1.02.0 – Extended Stay, Extended Service

With the arrival of Late Check-Out, the hotel has undergone a series of renovations and adjustments. Some are for your comfort. Others… are not.

Gameplay & Balance Updates

  • Added new content and supporting elements alongside the DLC

  • Introduced new player statuses: Metallic, Spirit, and Spongy

  • Newcomer difficulty has been rebalanced:

    • Fewer environmental damage hazards

    • Simplified boss attack patterns for a smoother introduction

  • Professional and Slasher difficulties have been tuned up with stronger enemies

  • Player starting direction now better aligns with stage progression

  • Improved visibility on certain environmental hazards with new visual effects

  • Chainsaw enemies:

    • Movement speed adjusted

    • Easier to follow up attacks after knocking them down

  • Tomatoes and piranhas now linger briefly off-screen before dying (instead of disappearing instantly)

  • Added two new skills to the skill tree:

    • Berserker March

    • Psycho Trencher

  • Adjusted placement of certain enemy groups for better flow

Fixes & Improvements

  • Fixed multiple localization, UI, and in-game text issues

  • Ayako boss fightresolved an issue where Carnival Awakening wouldn’t trigger correctly
  • Fixed enemies occasionally failing to detect the player at close range

  • Bonus Stageresolved an issue where coins and chests could respawn incorrectly
  • Fixed a rare issue where players could get stuck when retrying the Zill boss fight

  • Escape stageremoved unintended progression routes
  • Nigel boss fightfixed collision issues that could cause players to fall out of the map
  • Corrected inconsistencies in Splatter Gauge gain for certain weapons

  • Fixed dodge cancel issue that could temporarily prevent re-dodging

  • Corrected inaccurate skill descriptions

  • Fixed incorrect voice-over assignments in some dialogue

  • Wendigos now properly reward blood splatter on defeat

  • Fixed an issue where parried arrows could fly in the wrong direction

Source

Steam News / 29 April 2026

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