Full notes
Full Hotdog Butcher update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Performance
- Gameplay
- UI and audio
Hotdog Butcher changes
We’ve just released a major update that improves performance and makes key visual changes to the game. Steam post image
What’s New
Removed the pixel-retro visual style for a cleaner, more modern look.
Added new optimization systems for smoother gameplay and better performance.
You can check the previous Hotfix Update Notes here: view What’s Coming Next
We’re already working on the next update, which will include:
A more alive carnival area with new NPC dialogues, cats, and interactable rides.
More interactive objects and environmental reactions.
A limited-time Simulation Mode (available for a few in-game days).
Full gamepad support across all menus and UI.
Integration of community feedback and new player-suggested features.
General bug fixes we’re actively watching gameplay videos and streams to track and resolve issues like customer pathing or missing translations.
Quality-of-life improvements, such as UI shortcuts and quicker exit options (e.g., ESC to return to main menu).
Possible story mode time adjustments, we’re experimenting with shorter play sessions to better fit the pacing.
Thank you all for your feedback and ongoing support.
Every message, bug report, and idea you share helps shape the future of the game. We truly appreciate it.
Stay tuned for the next update and enjoy the smoother experience!
Source
Changelog.gg summarizes and formats this update. How we read updates.
