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Steam News26 October 20232y ago

0.6.8: Backflips, gliders, and stats!

Hello friends! Highlights for this release include backflips (jump out of a skid to cancel momentum), an umbrella glider (slower falling), and a stat screen.

Full notes

Full Hot Dog Reporter update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello friends! Highlights for this release include backflips (jump out of a skid to cancel momentum), an umbrella glider (slower falling), and a stat screen.

What changed

2 fixes7 additions3 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
addedAdded backflip - jumping while skidding cancels forward momentum and provides extra height and acceleration, useful for quick turnarounds. Thanks to shovelclaws for the suggestion!
addedSkidding can now also be triggered while sliding so it’s possible to backflip out of a slide
addedAdded umbrella glider - 25% fall speed while active. Default control is holding X (Xbox controller), but it may eventually get swapped with Platform Drop (Left Trigger) by default.
changedIncreased double jump height to match regular jump height (from 85% to 100%)
removedRemoved some platforms in 003
addedAdded Stats screen
double jump height to match regular jump height (85%100%double jump height to match regular jump height ( increased, buff

Hot Dog Reporter changes

addedAdded backflip - jumping while skidding cancels forward momentum and provides extra height and acceleration, useful for quick turnarounds. Thanks to shovelclaws for the suggestion!
addedSkidding can now also be triggered while sliding so it’s possible to backflip out of a slide
addedAdded umbrella glider - 25% fall speed while active. Default control is holding X (Xbox controller), but it may eventually get swapped with Platform Drop (Left Trigger) by default.
changedIncreased double jump height to match regular jump height (from 85% to 100%)
removedRemoved some platforms in 003
  • Added backflip - jumping while skidding cancels forward momentum and provides extra height and acceleration, useful for quick turnarounds. Thanks to shovelclaws for the suggestion!

  • Skidding can now also be triggered while sliding so it’s possible to backflip out of a slide

  • Added umbrella glider - 25% fall speed while active. Default control is holding X (Xbox controller), but it may eventually get swapped with Platform Drop (Left Trigger) by default.

  • Increased double jump height to match regular jump height (from 85% to 100%)

  • Removed some platforms in 003

  • Added Stats screen

  • Added camera constraints to level 011, preventing it from panning away from the moving platforms if you jump too high during the first leg of the level

  • Fixed some issues with getting stuck in geometry after crouching/sliding

  • Reverted double jump collision behavior - shrinking the collision box on double jump had very few beneficial use cases and introduced a lot of visual bugs and physics complications

  • New, more flexible scene transition system

  • Changed focused button backgrounds to red to make focus state more obvious

  • Fixed a couple of incorrect empty time displays (--:--:-- instead of –:--.--)

  • Made some text wiggle on the level end screens

  • Increased player collision safe margin from 0.1px to 0.2px, should fix the stuck corner bug???

Source

Steam News / 26 October 2023

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