HomeGamesUpdatesPricingMethodology
Steam News12 February 20264mo ago

Demo 2.0 is here!

Demo 2.0 is here! We gathered your feedback and here is our take on improving the game. For the past 4 months we were hard at work on this and we hope that you enjoy it!

Full notes

Full Horus: Desert Survivor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions6 changes0 removals
  • Maps
  • Gameplay
  • Balance
addedRelics added - relics are passive effects that are always active once acquired. 32 relics added for the demo. Relics can be acquired from treasure map locations, market, mini boss and final boss.
addedNew map location - Question Mark that replaces Narrative Event location. In there there is a chance for narrative event, but it can be combat, market or treasure too.
changedFirst weapon smith location now lets you pick 2 weapons instead of 1.
addedCombat objectives added.
addedEnemy variants added with some small stat changes from the original.
changedElite enemies - when enemies appear there is a chance for elite to show up that is a lot stronger than the original.

Horus: Desert Survivor changes

addedRelics added - relics are passive effects that are always active once acquired. 32 relics added for the demo. Relics can be acquired from treasure map locations, market, mini boss and final boss.
addedNew map location - Question Mark that replaces Narrative Event location. In there there is a chance for narrative event, but it can be combat, market or treasure too.
changedFirst weapon smith location now lets you pick 2 weapons instead of 1.
addedCombat objectives added.
addedEnemy variants added with some small stat changes from the original.

Demo 2.0 is here!

We gathered your feedback and here is our take on improving the game. For the past 4 months we were hard at work on this and we hope that you enjoy it!

Here are all the changes we made:

  • Relics added - relics are passive effects that are always active once acquired. 32 relics added for the demo. Relics can be acquired from treasure map locations, market, mini boss and final boss.

  • New map location - Question Mark that replaces Narrative Event location. In there there is a chance for narrative event, but it can be combat, market or treasure too.

  • First weapon smith location now lets you pick 2 weapons instead of 1.

  • Combat got faster by about 30%.

  • Combat objectives added.

  • Enemy variants added with some small stat changes from the original.

  • Elite enemies - when enemies appear there is a chance for elite to show up that is a lot stronger than the original.

  • Pickups - now there is a chance to find either magnet or fire amulet when destroying chests and vases.

  • A lot of balance changes.

  • Improvements to bosses and mini bosses.

  • Huge amount of visual improvements.

Thank you all for playing and giving us feedback! We can't wait to hear what you think about Demo 2.0.

Source

Steam News / 12 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.