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Full Horse Runner DX update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
- Performance
- Balance
Horse Runner DX changes
Many thanks to all the nice people who tried out the demo! π The demo is constantly being developed and updated every few weeks. So it's worth checking back every now and then :-)
The demo update 0.8.3 includes the following improvements:
Content Improvements
- New coat colorsThere are 4 new coat colors, making 10 different horses in the game. The new colors are Buckskin, light Dapple Grey, dark Dapple Grey and Snowflake Appaloosa (the spotted ones are my favorite).
- New and updated sound effectsAll sound effects in the game and the UI have been revised and/or replaced with new ones. The horses now snort and neigh depending on the situation.
- New background musicThe game now contains more and new music tracks. Problems with YouTube's Content ID (despite valid licensing) should now be resolved and no longer be incorrectly detected.
More exciting landscape: The landscape of all biomes has been made a little more varied and now has more topology. There can now also be small rivers in the mountain landscape.
Technical Improvements
Improved camera: The old camera was sometimes shifted by half a pixel and was therefore blurry for a moment. The camera has been completely redesigned and is now always sharp and buttery smooth.
- Adjusted audio volumeThe volume of all sound effects and background music pieces has been normalized and adjusted to common loudness standards. The overall sound is now much more balanced.
Bug Fixes
Fixed jittery movement of the following horses
Fixed completion issue of level based challenges
Fixed the balancing of challenges
Fixed the bonus for level based challenges
Fixed flickering dead horses
Fixed crash when resetting data during run
Added confirmation before resetting data
Improved drawing performance of vegatation
The follow-up update 0.8.4 (January 31) also brings a few fixes and improvements:
Gameplay Improvements
- Improved accuracyIn some cases, it could happen that following horses jumped a little too far or too short. The physics for following horses have now been improved so that all horses land on exactly the same spot. This should mean that there are no more unfair moments :-)
Small Fixes
Fixed jump and drop animation of horses
Fixed jumping camera after all horses died
Improved the camera during the pause screen
As always, let me know what you think of the new horses or the new audio improvements! Feel free to share your experiences, post screenshots, or drop suggestions in the community hub.
Thank you once again for being part of this journey β your support means so much to me as a solo developer. π€
Source
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