What changed
1 fix1 addition1 change0 removals
addedAdded - In horse detail pedigree page, add a sibling table - You can now add own custom name list at start of the game, you can turn on this in gameplay options at start (instructions are also there in tooltip). The old legacy rename just in race was removed. - Quick bet option in setting, when turned on it skips the summary stage and immediately bets when you press bet - Added translators and community contributors (real life schedule) to the credits of the game - Ability to breed a horse and share ownership with the other party breeding
changedImproved - Put the award name in a pill to make it a bit more legible - When creating character you can now store a roll - When creating character say in tooltip the effects of the traits - When creating character and pressing custom skills it does not reset what you have rolled already, also add a max skill button - All computer-controlled stables are assigned a unique set of silks from a curated color palette - When selecting silk colours, the player now chooses separate colours for their shirt, helmet, and saddle pad, instead of selecting primary, secondary, and tertiary colours for all of them at once - Improved UI performance when deleting a lot of mails with the Delete All button in the inbox - The delete all saves confirmation fill now matches the button shape
fixedFixed - Migration 174 should now take seconds instead of minutes on mature saves - Secrets page should now work again - Husbandry tabs were not gated behind owning the building - You can now double click the breeders table (and some others) to go to the horse - Fix employee fire button when game is translated to certain languages - In some race cases you could be the jockey of two horses - Auctionhouse achievement should be fixed now, and work a bit differently - When you are a jockey and your spouse has a stable you could not control it - When you got a spouse who had a stable, it would turn off all automation for that stable, but this was a bit confusing UX - Autosaves made before you first saved a game were left behind instead of moving across with the game, so they never appeared under it in the Load menu - Deleting an autosave could bring it back the next time you launched the game - "Delete All Saves" now tells you what actually happened. "All 5 saves deleted", or "Deleted 3 of 5 saves. Still locked: ...", instead of a vague failure message - The save list now refreshes after a failed delete, so it shows what actually survived rather than saves that are already gone - The Delete button is disabled while a save is being written, with a tooltip explaining why
Horse Racing Manager changes
addedAdded - In horse detail pedigree page, add a sibling table - You can now add own custom name list at start of the game, you can turn on this in gameplay options at start (instructions are also there in tooltip). The old legacy rename just in race was removed. - Quick bet option in setting, when turned on it skips the summary stage and immediately bets when you press bet - Added translators and community contributors (real life schedule) to the credits of the game - Ability to breed a horse and share ownership with the other party breeding
changedImproved - Put the award name in a pill to make it a bit more legible - When creating character you can now store a roll - When creating character say in tooltip the effects of the traits - When creating character and pressing custom skills it does not reset what you have rolled already, also add a max skill button - All computer-controlled stables are assigned a unique set of silks from a curated color palette - When selecting silk colours, the player now chooses separate colours for their shirt, helmet, and saddle pad, instead of selecting primary, secondary, and tertiary colours for all of them at once - Improved UI performance when deleting a lot of mails with the Delete All button in the inbox - The delete all saves confirmation fill now matches the button shape
fixedFixed - Migration 174 should now take seconds instead of minutes on mature saves - Secrets page should now work again - Husbandry tabs were not gated behind owning the building - You can now double click the breeders table (and some others) to go to the horse - Fix employee fire button when game is translated to certain languages - In some race cases you could be the jockey of two horses - Auctionhouse achievement should be fixed now, and work a bit differently - When you are a jockey and your spouse has a stable you could not control it - When you got a spouse who had a stable, it would turn off all automation for that stable, but this was a bit confusing UX - Autosaves made before you first saved a game were left behind instead of moving across with the game, so they never appeared under it in the Load menu - Deleting an autosave could bring it back the next time you launched the game - "Delete All Saves" now tells you what actually happened. "All 5 saves deleted", or "Deleted 3 of 5 saves. Still locked: ...", instead of a vague failure message - The save list now refreshes after a failed delete, so it shows what actually survived rather than saves that are already gone - The Delete button is disabled while a save is being written, with a tooltip explaining why
Added - In horse detail pedigree page, add a sibling table - You can now add own custom name list at start of the game, you can turn on this in gameplay options at start (instructions are also there in tooltip). The old legacy rename just in race was removed. - Quick bet option in setting, when turned on it skips the summary stage and immediately bets when you press bet - Added translators and community contributors (real life schedule) to the credits of the game - Ability to breed a horse and share ownership with the other party breeding
Improved - Put the award name in a pill to make it a bit more legible - When creating character you can now store a roll - When creating character say in tooltip the effects of the traits - When creating character and pressing custom skills it does not reset what you have rolled already, also add a max skill button - All computer-controlled stables are assigned a unique set of silks from a curated color palette - When selecting silk colours, the player now chooses separate colours for their shirt, helmet, and saddle pad, instead of selecting primary, secondary, and tertiary colours for all of them at once - Improved UI performance when deleting a lot of mails with the Delete All button in the inbox - The delete all saves confirmation fill now matches the button shape
Fixed - Migration 174 should now take seconds instead of minutes on mature saves - Secrets page should now work again - Husbandry tabs were not gated behind owning the building - You can now double click the breeders table (and some others) to go to the horse - Fix employee fire button when game is translated to certain languages - In some race cases you could be the jockey of two horses - Auctionhouse achievement should be fixed now, and work a bit differently - When you are a jockey and your spouse has a stable you could not control it - When you got a spouse who had a stable, it would turn off all automation for that stable, but this was a bit confusing UX - Autosaves made before you first saved a game were left behind instead of moving across with the game, so they never appeared under it in the Load menu - Deleting an autosave could bring it back the next time you launched the game - "Delete All Saves" now tells you what actually happened. "All 5 saves deleted", or "Deleted 3 of 5 saves. Still locked: ...", instead of a vague failure message - The save list now refreshes after a failed delete, so it shows what actually survived rather than saves that are already gone - The Delete button is disabled while a save is being written, with a tooltip explaining why