What changed
1 fix1 addition1 change0 removals
addedAdded - Horseshoes now affect races. When worn (durability < 20), positive effects are halved, negative effects are doubled, and injury risk is increased. - Weather now affects speed, acceleration, strength and stamina based on weather preference - Injury risk during a race is now affected by the weather-surface combination. Risk increases with rain intensity based on the surface's susceptibility to rain
changedImproved - Added a method that makes saves smaller - Work on sim efficiency - Running style logic is now applied to horses at the start of a race, allowing them to seek their preferred position immediately after the race begins. - Horses will no longer dash far ahead at the start of a race when other horses begin much slower. - Drained max speed reduced from 60% to 40%
fixedFixed - Fixed an issue where the maximum speed limit was not being applied to horses correctly.
- Drained max speed60%→40%↓- Drained max speed decreased, nerfHorse Racing Manager changes
addedAdded - Horseshoes now affect races. When worn (durability < 20), positive effects are halved, negative effects are doubled, and injury risk is increased. - Weather now affects speed, acceleration, strength and stamina based on weather preference - Injury risk during a race is now affected by the weather-surface combination. Risk increases with rain intensity based on the surface's susceptibility to rain
changedImproved - Added a method that makes saves smaller - Work on sim efficiency - Running style logic is now applied to horses at the start of a race, allowing them to seek their preferred position immediately after the race begins. - Horses will no longer dash far ahead at the start of a race when other horses begin much slower. - Drained max speed reduced from 60% to 40%
fixedFixed - Fixed an issue where the maximum speed limit was not being applied to horses correctly.
Added - Horseshoes now affect races. When worn (durability < 20), positive effects are halved, negative effects are doubled, and injury risk is increased. - Weather now affects speed, acceleration, strength and stamina based on weather preference - Injury risk during a race is now affected by the weather-surface combination. Risk increases with rain intensity based on the surface's susceptibility to rain
Improved - Added a method that makes saves smaller - Work on sim efficiency - Running style logic is now applied to horses at the start of a race, allowing them to seek their preferred position immediately after the race begins. - Horses will no longer dash far ahead at the start of a race when other horses begin much slower. - Drained max speed reduced from 60% to 40%
Fixed - Fixed an issue where the maximum speed limit was not being applied to horses correctly.