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Steam News7 October 20223y ago

0.1.3.0 | Bugfix Patch

Added a lobby search tab in the Main Menu, allowing players to search for active lobbies (lobby leaders can make them private). - Fixed an issue that made the Creature be able to see players even when behind cover.

Full notes

Full Horrors of Space update

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What changed

0 fixes1 addition1 change0 removals
  • Security
  • Balance
addedAdded a lobby search tab in the Main Menu, allowing players to search for active lobbies (lobby leaders can make them private). - Fixed an issue that made the Creature be able to see players even when behind cover. - Fixed an issue that left players frozen if more than one player tried to unlock a door at the same time. - Fixed an issue when searching for a multiplayer game many times that would result in an error. - Fixed an issue that allowed the Creature to cross into locked areas. - Fixed an issue that allowed the Security Officer to see the creature through locker doors when using night vision. - Fixed an issue that caused the Commander to not be bloody when using cloak.
changedCreature AI: - Changed the Creature behavior so that when it hurts a player and gets them to the almost dead state, if it hears or sees someone else it will go after them, giving them a chance to escape. - Players can only get to the almost dead state once. The second time the creature hurts them from the hurt state, it will grab them and kill them directly. - The almost dead state only lasts for 60 seconds now.

Horrors of Space changes

addedAdded a lobby search tab in the Main Menu, allowing players to search for active lobbies (lobby leaders can make them private). - Fixed an issue that made the Creature be able to see players even when behind cover. - Fixed an issue that left players frozen if more than one player tried to unlock a door at the same time. - Fixed an issue when searching for a multiplayer game many times that would result in an error. - Fixed an issue that allowed the Creature to cross into locked areas. - Fixed an issue that allowed the Security Officer to see the creature through locker doors when using night vision. - Fixed an issue that caused the Commander to not be bloody when using cloak.
changedCreature AI: - Changed the Creature behavior so that when it hurts a player and gets them to the almost dead state, if it hears or sees someone else it will go after them, giving them a chance to escape. - Players can only get to the almost dead state once. The second time the creature hurts them from the hurt state, it will grab them and kill them directly. - The almost dead state only lasts for 60 seconds now.
  • Added a lobby search tab in the Main Menu, allowing players to search for active lobbies (lobby leaders can make them private). - Fixed an issue that made the Creature be able to see players even when behind cover. - Fixed an issue that left players frozen if more than one player tried to unlock a door at the same time. - Fixed an issue when searching for a multiplayer game many times that would result in an error. - Fixed an issue that allowed the Creature to cross into locked areas. - Fixed an issue that allowed the Security Officer to see the creature through locker doors when using night vision. - Fixed an issue that caused the Commander to not be bloody when using cloak.

Creature AI: - Changed the Creature behavior so that when it hurts a player and gets them to the almost dead state, if it hears or sees someone else it will go after them, giving them a chance to escape. - Players can only get to the almost dead state once. The second time the creature hurts them from the hurt state, it will grab them and kill them directly. - The almost dead state only lasts for 60 seconds now.

Source

Steam News / 7 October 2022

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