HomeGamesUpdatesPricingMethodology
Steam News31 May 20242y ago

Italian added + No Damage mode! [Update]

Hello horror tales fans! We are approaching release and the new features keep going strong. On one hand, we just added Italian to the game thanks to the community localizations program! Big thanks to Tom C.

Full notes

Full HORROR TALES: The Beggar update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello horror tales fans!

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • Balance
  • UI and audio
addedWe are approaching release and the new features keep going strong.On one hand, we just added Italian to the game thanks to the community localizations program !
addedWe are approaching release and the new features keep going strong.During this past weeks, I also collected all the feedback from the community and something that a lot of people wanted over and over again was a mode to provide an easier experience. That's why now there is a new option in the accessibility menu! There you can choose if you recieve damage from enemies or not!
addedWe are approaching release and the new features keep going strong.Aditionally, now there is a new screen right at the start of the game, just after compiling shaders. You have to press a key to continue so if while shaders are compiling you grabbed some coffe or went AFK you won't miss the intro cinematic.
changedBut what's in this new screen?it is just a little disclaimer explaining the No Damage accessibility option and also the realism option. That option totally disables the interface. It is a wild experience. It also explain a little bit how the extreme violence works in the game.

We are approaching release and the new features keep going strong.

On one hand, we just added Italian to the game thanks to the community localizations program!

Big thanks to Tom C. "Evilsephi" for the work done!

During this past weeks, I also collected all the feedback from the community and something that a lot of people wanted over and over again was a mode to provide an easier experience. That's why now there is a new option in the accessibility menu! There you can choose if you recieve damage from enemies or not!

Aditionally, now there is a new screen right at the start of the game, just after compiling shaders. You have to press a key to continue so if while shaders are compiling you grabbed some coffe or went AFK you won't miss the intro cinematic.

But what's in this new screen?

it is just a little disclaimer explaining the No Damage accessibility option and also the realism option. That option totally disables the interface. It is a wild experience. It also explain a little bit how the extreme violence works in the game.

In The Beggar, the player is allowed to act with extreme violence in certain situations. however, you will never be required to harm innocent beings in order to progress. Although no such scenes happen in the Demo, when you play the game I am sure you will understand this disclaimer better.

Big hug,

Carlos.

Source

Steam News / 31 May 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.