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Steam News28 October 20214y ago

1.1.0 Hotfix Patch notes

Balance Changes Legends Edith Nails start charge dmg increased from 15 to 20 Nails max charge dmg increased from 70 to 75 Pounce RMB alt fire attack dmg increased from 4 to 7 Base stamina regeneration increased from 1.

Full notes

Full Horror Legends update

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What changed

4 fixes3 additions10 changes0 removals
  • Balance
  • Fixes
  • Gameplay
  • Events
  • UI and audio
changedEdithNails start charge dmg increased from 15 to 20 Nails max charge dmg increased from 70 to 75 Pounce RMB alt fire attack dmg increased from 4 to 7 Base stamina regeneration increased from 1.5 to 2.3 Fear and stamina regeneration radius size around player and ai Edith's increased from 9 to 11 meters increased Crouch jump height from 9 to 10
changedCoreyIncreased time it takes to reach max sprint speed from 2 to 6 seconds. Increased travel mode start cooldown from 10 to 30 seconds Increased Corey's head hit box to make her easier to hit.
fixedRaduIncreased sprint jump stamina cost from 35 to 50 Reduced the height and width of the dagger hit box from .3 to .25. Increased the Dagger miss cooldown from .5 to 1.5 Fixed an issue that would cause the dagger to perpetually affect your characters movement speed when getting hit by it.
fixedPsycho PhilFixed his jump so he can traverse to the same places as the cast can. increased chainsaw chargers from 125 to 200 decreased reload speed from 4 seconds to 2 seconds. increased chainsaw damage from 6 damager per hit to 7 damager per hit.
fixedKiller KeithFixed his jump so he can traverse to the same places as the cast can.
changedKiller KeithPunkie Increased sprint jump height from 13 to 14
Nails start charge dmg1520Nails start charge dmg increased, buffNails start charge dmg increased from 15 to 20 Nails max charge dmg7075Nails start charge dmg increased from 15 to 20 Nails max charge dmg increased, bufftime it takes to reach max sprint speed26secondstime it takes to reach max sprint speed increased, bufftravel mode start cooldown1030secondstravel mode start cooldown increased, nerf

Balance Changes

Legends

Edith

Nails start charge dmg increased from 15 to 20 Nails max charge dmg increased from 70 to 75 Pounce RMB alt fire attack dmg increased from 4 to 7 Base stamina regeneration increased from 1.5 to 2.3 Fear and stamina regeneration radius size around player and ai Edith's increased from 9 to 11 meters increased Crouch jump height from 9 to 10

Corey

Increased time it takes to reach max sprint speed from 2 to 6 seconds. Increased travel mode start cooldown from 10 to 30 seconds Increased Corey's head hit box to make her easier to hit.

Radu

Increased sprint jump stamina cost from 35 to 50 Reduced the height and width of the dagger hit box from .3 to .25. Increased the Dagger miss cooldown from .5 to 1.5 Fixed an issue that would cause the dagger to perpetually affect your characters movement speed when getting hit by it.

Psycho Phil

Fixed his jump so he can traverse to the same places as the cast can. increased chainsaw chargers from 125 to 200 decreased reload speed from 4 seconds to 2 seconds. increased chainsaw damage from 6 damager per hit to 7 damager per hit.

Killer Keith

Fixed his jump so he can traverse to the same places as the cast can.

Punkie Increased sprint jump height from 13 to 14

Punkie (Human) You can now use Ambush while sprinting. Reduced weapon switching from 1.5 second to .25 seconds. Slightly reduced scythe attack range.

Gourd Horde You can now kill downed players while by holding F on them. (Finisher animation coming soon) Sprinting no longer requires stamina Stamina

CAST

Finishers

Reduced the fate reward for interrupting a finisher from 500 to 50.

Unarmed

Increased the LMB punch hit box width and height from .1 to .3

Kitchen Knife

Increased both attack hit box width and height from .1 to .3

Switchblade

Increased both attack hit box width and height from .1 to .3

Machete

Increased both attack hit box width and height from .1 to .3

Matriarch

Increased the time from which the matriarch will spawn from 7 to 8 minutes.

Trick or Treat Event

Zombies have new sound effects!

October Map

Effigies

Adjusted magic glyph spawns Fixed some areas you could get stuck in Added crouch zone in the windows on old house on the hill. Adjusted some legend spawns to make it more balanced for the cast Fixed an issue where you could stuck inside the wells. Removed floating toilet paper roll in parking lot >_>; Removed awkward bolt on door in cast spawn. Removed the ability to grab item through long shack wall beams.

Fixes / Exploits

Fixed Issue where sometimes the wrong cutscene would play at the end of a match. Fixed an issue where charged attacks could be exploited with travel mode and weapon switch. Fixed issue where Zombie Ryan skin would prevent her from dying. Fixed a few grammar and typos.

Source

Steam News / 28 October 2021

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