Full notes
Full HOROS - Magnifica update
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What changed
- Performance
- Gameplay
HOROS - Magnifica changes
Work on the expansion is progressing, and I must admit that I'm really proud of the result we're achieving. This is one of those projects that truly blossoms during development, and one where we've come a very long way in terms of the creative tools and techniques we've used.
I can confidently say that this will be the best-looking game we've ever made - both thanks to the beautiful character models we've created, the images themselves with their super-realistic lighting and character details, and the fact that almost all the pictures you see here will be fully animated in the game.
We plan to release the game in June, and I have to admit there's still quite a bit of work ahead of me. From the renders, only the endings are left - everything else is already done. What remains:
Rendering animations from several dozen images
Completing the implementation of side quests
Final implementation of the sex scenes
Adding the endings
Preparing the final version of the dialogue scenes
Adding sound and optimization
And, of course, tests, tests, tests, and fixes
If you like what we've presented today, please WISHLIST AURORA BOREALIS and help us promote the game.
Source
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