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Full Horizon's Mirage update
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Repeated intro
Hey everyone, hope you are doing well. After a lot of long nights, hard work and commitment Horizon's Mirage is out!
What changed
- Gameplay
- UI and audio
- Store
- Compatibility
Horizon's Mirage changes
- Miragemap
So what is Horizon's Mirage?
It is a single-player atmospheric platformer, that takes place in a deserted cityscape. After you start new game, you will find yourself in this desolated city, filled with all kinds of anomalies and dangers, while being prompted to reach the enormous holographic statue at the end to escape.
A long the way there are these things called ability points, that can be collected. After a few collected you can start unlocking powers, through the ability stations, such as: Double Jump, Slide, Air Dash, Time Reduction (slow motion) and Elevation (jetpack)
Play slow or fast. There is no timer or other things that are rushing you. Reach the checkpoints without falling or getting hit by some hazard.
The game does not punish you, by making you lose progress with the collected points, when you die before reaching a checkpoint. Once you have collected an ability point it is yours. The checkpoints are also at a fair distance.
Horizon's Mirage is not designed to be a VR game. Although I have seen to be played as one with third party programs. Maybe it will be in VR one day, only time will tell.
What to know and what's next?
Don't forget to leave a review! The most important thing Post-launch is the review count.
If you have played the demo, I recommend starting a new game.
Will continue to update the game with bug fixes, improvements and maybe new features.
Game settings
The game has variety of options to tweak.
Field of view (FOV)
Motion blur
Graphics preset
Anti-Aliasing Method
Frame rate limit
Character mesh skin customization
Character mesh visibility
Head bobbing (Camera shake)
Full remappable key buttons (Keyboard and mouse)
Full controller support
Full localization in 8 languages
Launch trailer
Source
Changelog.gg summarizes and formats this update. How we read updates.
