Full notes
Full hora update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- Fixes
hora changes
Changed
Increased visibility of the skill level bars
Perception system got renamed to detection system
Smaller drone
The unusable door within the delivery room got removed
Some updates on the main menu and road map
Bugfixes
Fixed a crash when overtime triggered
Fixed random detection gains
Flickering light now reset after the tour instead of triggering it
Fixed a visual bug that indicated hardmode loot while hardmode was deactivated
Detection now gets reset when ending a tour
Now the overlay can be accessed without energy
Fixed an issue where the global detection was triggering the blackout way too early
Fixed the new generator mesh height to spawn on the ground again
Source
Changelog.gg summarizes and formats this update. How we read updates.
