Full notes
Full hora update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Fixes
Added
Lobby refresh which lists your lobby on top of priority list again.
New sound detection handling
Sound detector that will monitoring sound activities
Sound detecting drone
Magic Button
Added new random event: Wreck
Removed
Removed the audio device selection, now uses the systems default devices
Improved
Callback for matchmaking join, now you know why you can’t join.
Feedback feedback. Yes, that’s meant to be twice.
Improved sound detection and handling of the turret
Readded party fog, but this time you computer should be able to handle it
Items dropped now make noise that gets tracked
Shadows are now ramping speed up faster
Shadows now despawn if the generator is active, also their spawn gets prevented as long as the generator stays active
Leaving to main menu will now provide a popup to prevent accidentally destroying the lobby
Her has way less proximity sounds now, be careful
Better readability for the game over screen stats
Winning screen directs to game over screen
Fixed
Fixed the slider bar within the settings so the changing numbers won’t affect the slider size anymore
Her now ignores target that are safe after the phase 2 timer ends
Amalgam now spawns on the right height again
Timestamp lobby refresh now works properly
Fixed friends button size
Turret now ignores safe targets
Source
Changelog.gg summarizes and formats this update. How we read updates.
