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Steam News24 September 20241y ago

hoptix hotfix #2

Back at it again with another hotfix! - As part of a minor physics change in hotfix #1, Rocket was a little overeager to jump ahead to new surfaces while walking at low speeds. They've learned to be a bit more patient.

Full notes

Full hoptix update

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What changed

2 fixes0 additions0 changes0 removals
  • Gameplay
  • UI and audio
fixedBack at it again with another hotfix!
fixedAs part of a minor physics change in hotfix #1, Rocket was a little overeager to jump ahead to new surfaces while walking at low speeds. They've learned to be a bit more patient. - A certain early game rooftop has been somewhat rabbit-proofed. We're not here to tell you what to do, but we think that particular skip was a little too easy... - Some landings have been softened to be not so bad, even if Rocket misses landing on the downhill slope. - Our gif camera operator will get less dizzy in Bright Autumn. - Changed behavior of a UI element during certain sequence breaks. :)

hoptix changes

fixedBack at it again with another hotfix!
fixedAs part of a minor physics change in hotfix #1, Rocket was a little overeager to jump ahead to new surfaces while walking at low speeds. They've learned to be a bit more patient. - A certain early game rooftop has been somewhat rabbit-proofed. We're not here to tell you what to do, but we think that particular skip was a little too easy... - Some landings have been softened to be not so bad, even if Rocket misses landing on the downhill slope. - Our gif camera operator will get less dizzy in Bright Autumn. - Changed behavior of a UI element during certain sequence breaks. :)

Back at it again with another hotfix!

- As part of a minor physics change in hotfix #1, Rocket was a little overeager to jump ahead to new surfaces while walking at low speeds. They've learned to be a bit more patient. - A certain early game rooftop has been somewhat rabbit-proofed. We're not here to tell you what to do, but we think that particular skip was a little too easy... - Some landings have been softened to be not so bad, even if Rocket misses landing on the downhill slope. - Our gif camera operator will get less dizzy in Bright Autumn. - Changed behavior of a UI element during certain sequence breaks. :)

Thanks for playing hoptix!

Source

Steam News / 24 September 2024

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