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Latest HopSquash! updates
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- HopSquash!
Steam Couch Co-op Fest Sale
Streaming footage of random families playing HopSquash at the "Game On" convention, Brisbane!
Announcement - HopSquash!
Fix for the start bug some users were getting!
This is a fix for a very serious and very insidious bug which left some people unable to start the game. This bug would only show up when the end user's desktop is set to a region where numbers are written using comma a…
Announcement3 changesGameplayServer - HopSquash!
Bug testing & Physics tweaking
Some players have encountered a very strange bug when trying to join, the characters spawn in on the far right of the screen, outside the level. This update detects that situation and automatically tries to correct it b…
Announcement1 changeGameplay - HopSquash!
Content Update! And Switch Port!
What's new? Your Steam purchase of HopSquash! has been updated with the following features: Two new themes: Farm, and Desert, with their own artwork and music All themes now have 6 levels, doubling the number of levels…
Patch notes9 changes1 numericGameplay - HopSquash!
Widescreen update!
HopSquash! has been updated with several new features! Widescreen levels! Now the full screen is used which makes for a much more playable area especially for 8 players! Standard definition 4:3 still supported! If you r…
Patch notes3 changesGameplayBalance - HopSquash!
Discount mistake! I meant, 25% not 75%... nooooo...
Chalk this one up to a learning experience for a new developer... I mistakenly set the discount at 75%, I guess I was still in programmer mindset where I commonly multiply something by 0.75 to get 75% of that value, whe…
Announcement3 changesGameplayBalance - HopSquash!
Fixed: game didn't start when last updated
Sorry guys, in the last update I made a slight mistake with my build uploads that caused the game not to start. I just fixed this!
Announcement1 changeFix - HopSquash!
Characters, Collision, Controls!
The character artwork has been updated by the talented "hexcode", you can check out his gallery of work here: http://pixeljoint.com/p/117930.htm People commented that kills that should have landed would sometimes "slip…
Announcement5 changesGameplay





