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Steam News3 March 20264mo ago

DEMO out! + March Development Update

Hello!! It has been a bit under two months since I published the Steam page for Hopping Out, and the game has grown quite a lot since then! First off: The DEMO is now up on Steam!

In this update2

Full notes

Full Hopping Out update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!!

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Maps
addedFirst off: The DEMO is now up on Steam! It contains the first 51 levels of the game. It's quite a bit different from the old pre-Steam demo, with lots of polishing changes and some new features.
changedThe CityThere's a lot of cool stuff in the level select map for this area, including several NPCs and a couple secrets!
addedThe MansionIt features a set of new mechanics and a bunch of levels, though it hasn't been tested nearly as much as the rest of the game so there's still a long ways to go before it can be called finished.

Hopping Out changes

addedFirst off: The DEMO is now up on Steam! It contains the first 51 levels of the game. It's quite a bit different from the old pre-Steam demo, with lots of polishing changes and some new features.
changedThere's a lot of cool stuff in the level select map for this area, including several NPCs and a couple secrets!
addedIt features a set of new mechanics and a bunch of levels, though it hasn't been tested nearly as much as the rest of the game so there's still a long ways to go before it can be called finished.

It has been a bit under two months since I published the Steam page for Hopping Out, and the game has grown quite a lot since then!

First off: The DEMO is now up on Steam! It contains the first 51 levels of the game. It's quite a bit different from the old pre-Steam demo, with lots of polishing changes and some new features.

Do consider checking it out and leaving your feedback!

Since this is the first devlog over on Steam here’s a quick overview of the game’s development up until now:

World 1 - Swamp: Complete!

World 2 - Shore: Complete!

World 3 - Beach: Complete!

World 4 - Countryside: Complete!

World 5 - City: All levels complete! Not tested as much yet. Needs finalized cutscene art.

World 6 - Mansion (ending): All levels complete! Needs lots of testing and finalized art.

The last two months of development have been primarily focused on two things: the city and the mansion.

The City

Steam post imageThe City is now feature-complete! It is by far the largest world in the game.

After a few intro levels, it branches out into several sections which can be completed in (mostly) any order. Each section ends on a pretty unique level.

There's a lot of cool stuff in the level select map for this area, including several NPCs and a couple secrets!

Really happy with how this world turned out!

The Mansion

Steam post imageThe majority of the work done in the past month has been focused on creating the Mansion. It will be the last world before the game's ending.

It features a set of new mechanics and a bunch of levels, though it hasn't been tested nearly as much as the rest of the game so there's still a long ways to go before it can be called finished.

I think that's all! Thank you for reading.

Source

Steam News / 3 March 2026

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