Full notes
Full Hopeless Sea update
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What changed
- Gameplay
- Balance
- UI and audio
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Version 1.0.1.5
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---- Bugs ----
Fixed a bug that will cause some waves (10 and 11) spawn no enemy but enemy ships.
---- Game Play ----
Doubled huge turtle HP and powered up their attack behavior to make the game more challenging at higher difficulty.
Weakened shot gun range after leveling up.
Improved various common enemy attack behavior/bullet patter for better experience in hard/normal mode.
Increased train carriage number and hp at wave 2.
Faster all small crab's movement speed.
Boss samurai crab behavior improvement, added visual, audio sign before laser beam attack.
Improved calculation method for charisma, now there should be no decimal number for store items' price.
Increasing general difficulty of Hard Mode where bullets are more unpredictable.
All boss hp increased, some of which attack methods are improved too.
---- Graphics & UI ----
Reduced Samurai Crab boss's katana spinning speed.
Now girls on the right side are shown in windowed mode too.
All bosses should have warning sign before spawn.
Changed aircraft carrier image, now the middle white square is its hitbox.
Privateer now has a clearer model showing the hitbox - the middle light colour square sail.
Smaller submarine size, now the tower part is the hitbox.
If you encounter any bugs, especially fatals ones, please contact me asap and I will fix them with high priority, thanks!
-Potato Cat
Source
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