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- Hope: A Sky Full of Ghosts
Demo is Out!
Hello Crew! Azrael here with an exciting (for us) announcement! You can download the demo for Hope: A Sky Full of Ghosts NOW!!!!! We are extremely happy! It's taken us so long to get to this point and we are really exci…
Announcement - Hope: A Sky Full of Ghosts
7 Days for Lift Off!
Hello Crew, Azrael here with a little update. As the demo launch approaches, we have been sending out keys to a select few and playtesting it like there's no tomorrow. And well, we've found a few things that needed fixi…
Announcement2 changesGameplay - Hope: A Sky Full of Ghosts
Demo Approaches at FTL Speed!
Hello Crew! We are excited to announce the launch of our demo. I won't bury the lead: Launch Demo date: June 30, 2025! If you want to know more about the demo, here's a sliver of a preview. Our demo comprises the first…
Store2 changes - Hope: A Sky Full of Ghosts
First Look at Demo on May 20, 2025
Aloha, Azrael here to bring you a small bit of news. As part of their Indie Game Spotlight series, Uni from Cozy Corner Vibes will be playing our soon-to-be-released demo on their Twitch Channel. Join us as we prepare t…
Announcement - Hope: A Sky Full of Ghosts
A well-deserved face lift
It's been a long while, but taking a free course by the great Chris Zukowski of How to Market a Game fame, validated something we have known for a while: We need to level-up our capsule game! So I'm here to show you som…
Announcement1 changeGameplay - Hope: A Sky Full of Ghosts
On the Importance of a "Fresh Set of Eyes" - Devlog #6
It feels like it has been one hundred years when we had build v0.9.48.20230305 analyzed and torn apart by the great game design essayist from Games Over Coffee and GOC Consulting, DeVaughn Keys and let me tell you that…
Patch notes1 changeFix - Hope: A Sky Full of Ghosts
7 Tips for Time & Project Management - Devlog #5
One of the questions I get asked frequently is " Wil, how do you manage to have full-time job, to spend time with your wife and baby, to workout, to play games, to watching shows, and to make video games? Where the hell…
Event10 changesBalanceGameplay - Hope: A Sky Full of Ghosts
Spreadsheets for Story: Here's how we Do It - Devlog #3
Aloha! Azrael here again with a brief follow-up on last's Devlog. Since we shared it on Reddit we got a few great comments and questions. One of them was very interesting to me: Since I thought it might be useful to mor…
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