Full notes
Full Hoop Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
I expanded the narrative features of Hoop Dungeon and wrote out a little extra for Stan, Casper and Jean. Other ballers are going to get more dialog soon and I have a few more rounds of unlockable moves planned too. The narrative is best if you play a fresh game.
I also put in defensive moves for the ballers that did not have one. Now, I believe everyone has their own defense. Tell me which ones you like and do not like. I nerfed Ken as part of this so now he only trash talks you every other turn.
I also added the first move pack - phantom moves. These are sets of moves that all share a theme. I have more of these specced out so I will keep adding them to updates. I also added pin modifiers to clear space and muscle out to slow defenders. Charles also now has the Pull For Pass modifier which should make the touch pass much more useful.
Let me know if you have any thoughts or see any bugs and be sure to leave a review if you're having fun.
Source
Changelog.gg summarizes and formats this update. How we read updates.
